

Deal enough damage to a foe before its health bar reaches zero, and it'll detonate, hurting any of its allies that are caught in the blast. Indeed, much like its predecessor Dynasty Warriors: Gundam 3, exploding enemies is a crucial element of the gameplay's feel. Smacking 50 feudal Chinese soldiers around the head with a single swipe is pleasing enough, but pulling off a perfectly timed beam rifle shot that cuts through 200 opposing suits and results in a sea of detonations is simply sublime.

Thankfully, the actual art of hitting enemies until they explode is as satisfying as Koei's long running franchise gets. Gundam fans will likely stick around long enough to unlock and play through most of what's on offer, but everyone else will probably find it a bit of a slog. That said, it also feels like a highly focused and almost therapeutic experience due to its obsession with nothing but the act of hacking humanoid weapons of war into pieces over and over again. There's very little gameplay variation despite a huge amount of content, and because of this, it's a hack and slash title that just about defines parent property Dynasty Warriors' repetitive nature. There are no immediate details to ponder – you just climb into a mobile suit, take to the battlefield, and blast your way through thousands of opponents for around 40 hours. With the indie gaming boom and so many big publishers trying their hands at projects that are somewhat different from the norm, it can be surprisingly refreshing to play something as single-minded as Dynasty Warriors: Gundam Reborn.
